Dr Geung Si
by Joey To
05.May
Finally finished unpacking. Hope
this bunker will last longer. Still, glad to be alive and the director
is thankfully away for briefings. I can't believe this project hasn't
been cancelled but I guess the army is desperate for "organic assets"
and drones are limited.
I always said zombies are too
stupid and slow. Sure, they can be conditioned to some extent but we
mowed them down easily during live-fire tests and it's not like they
can be taught to use firearms. Unless large numbers are loose in
enemy-held territory, damage is minimal. Of course, when some idiot
accidentally let them out, the damage was conveniently catastrophic.
12.May
The director returned, four days
late. Apparently, he had several funerals to attend but I reckon he
went fishing. He said the war isn't going well. Like that's news. I
suggested using geung si this time, a Chinese vampiric species with
zombie-like characteristics. (European vampires dress as bad as their
attitude.) Geung si are no smarter than zombies but are more
formidable. They move by hopping with their arms raised and stretched
forward. They're not fast but they're oddly quicker than they look.
But NOOOO, our moron director said
geung si "looks stupid" and insisted on breeding zombies, this time
using the runner variety. So looking forward to our first test.
20.May
They overran the facility in under
thirty minutes. Have to pack and move. Again.
Note: runners can crawl and climb.
05.Jun
After all the hassles, the fool
still wants zombies. He wants to mix the slow and runner types to
achieve "balanced and manageable speeds" as well as engineering their
digestive tracts to retain more gas as they decompose, making them
exploders. Probably easier to use rubber stoppers and he should be the
one to insert them. Either way, whilst exploders can potentially infect
more enemies when their gunfire causes them to "rupture" it makes
logistics much trickier.
We did convince him to allow the
parallel development of geung si units.
13.Jun
It took forty shotgun shells to
immobilize a geung si. For the new hybrid zombie, it took six.
Definitely no need to fit the former with body armor. We also lost a
few guys who didn't realize these zombies can spit. No loss. Didn't
like them anyway.
The geung si don't sleep much
either. They consistently hop into doors. Like they have somewhere to
be.
14.Jun
Bombs and power failures are the
norm now. The zombies escaped. Fortunately, there were only a dozen
left and the sentry flamethrower guarding the hallway neutralized six.
A few geung si somehow got out so it was three vampires against six
zombies. Despite all the slashing and clawing, the geung si could
hardly be brought down and, when they did, they sprung back up,
strangling and biting. Wish I had recorded it. Started a pool and I won
fifty bucks.
18.Jun
I won another fifty bucks. The
(mildly) injured geung si from the brawl remained unchanged. Their
injuries healed and tissue samples matched previous results. It was the
zombies which changed into geung si.
25.Jun
More bombs fell. Apparently, it's
a stalemate and we've been told to speed up our efforts lest someone
resorts to something stupid like nukes.
I'd prefer to know more about
their capabilities but there's little to do in terms of development.
They can't operate weapons. If anything, they just chew on the barrels.
One blew his own head off. Anyway, I recommend airdropping them with
auto-parachutes.
28.Jun
Command was impressed with our
reports and sent us trainloads of convicts. Just the really bad ones.
29.Jun
The convicts turned overnight
quite nicely. Strapping auto-parachutes to them was… difficult. No one
got bitten but geung si do have a long reach and an iron grip. Just a
few bruised tracheas. I have to quickly design cuffs and muzzles with
their release mechanisms linked to the auto-parachutes.
03.Jul
We worked hard to produce the
restraint systems required. The fitting process went smoothly enough.
Directing them into air transports was tedious and it was one mere
company. They wanted to hop around, mostly in the direction of the city
and not just toward the nearby staff. They didn't like it but the
cattle-prod was sufficient.
Reminder: in future deployments,
tag and track all units.
04.Jul
The muzzles and restraints
unlocked perfectly when the parachutes were deployed. Unfortunately,
the geung si apparently gnawed their straps. We obviously
underestimated their chewing prowess since pilots reported that "within
seconds" after parachute deployment, the parachutes ceased dropping in
a controlled fashion and instead started flailing about.
I better program a delay into the
release. At least we wasted only one company.
05.Jul
Fixed the restraints and
successfully dropped a battalion behind enemy lines. From the drone
footage, they wonderfully wreaked havoc. Some got taken out but they
persistently hopped toward the soldiers. At first, the enemy seemed
complacent but geung si always close in quicker than one expects. Quite
a few enemy combatants turned as well.
10.Jul
Interesting observations today:
after the geung si were done with proximate targets, most hopped toward
our line; the only ones which moved toward enemy territory were those
who were once enemy personnel.
14.Jul
Mum called today. She's well, the
city mostly untouched. She knows folklore stuff so I asked her why
geung si seem to return home. She said some may pursue those who harmed
them in life, which usually means back to their colleagues or family
etc.
Meanwhile, we've bred and deployed
more units.
20.Jul
Got woken up to more bombings
earlier. Turned out it wasn't enemy aircraft. It was our own security
using grenades. Many geung si are returning. My idiot boss got swamped
by his own family. The fool used his terminally ill family and
acquaintances for his hybrid zombies (which later converted to geung
si).
The creepy bastards are quicker
than they look but I made it to the safe room and initiated a distress
call.
21.Jul
Got a reply from Command: due to
the mayhem caused by geung si on both sides, both parties has resorted
to tactical nukes.
Yep, that all went well.
THE END
© 2015 Joey To
Joey wasn't interested in writing when he was young. However, he was
always the creative type, enjoying visual arts. In recent years, he
developed a penchant for creative writing, partly to amuse himself. One
day, he was told his writing "wasn't that bad" and so he made
submissions. Website: www.joeytoey.com
E-mail: Joey To
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